How to get started in Arma 3 in 2024

An Arma III page? In 2024, have you lost your actual minds you may well be saying, and you might have a point if you have been playing the hardcore mil-sim for many a year, but, and this is for all the veterans as well, half a million people just bought Arma III in the Steam Summer Sale – that’s half a million Private Pyle’s running around the show with no clue what they are doing, and that is bad for all of us.
If you are new however to Arma III, hello. You are the future of the military and we are here to learn. From now on you will speak only when spoken to, and the first and last words out of your filthy sewers will be ‘Sir.’ Do you maggots understand that?
Okay, enough of the Full Metal Jacket obsession – so you have bought Arma II because it is amazing, however, you have booted it up and do not have the first clue what to do.
The best way of thinking about ARMA is that it is a bit like a flight simulator. A ton of controls exist and your brain tricks you into thinking you need them all when in reality, at the start at least, you can get by just learning to take off and whizz about the sky a bit. You don’t need to know how to run an emergency landing pattern in Microsoft Flight Simulator to have fun, and the same rules apply here.
Get to Bootcamp

The ARMA 3 Bootcamp is – much like in Full Metal Jacket, the best place to learn to be a virtual soldier and you can find it via the Learn section in the in-game menu but basically you want to:

Complete the Single Player Campaign – this will get you accustomed to the controls you need to know at the beginning, and also relieve the frustration of being wiped out almost immediately.
VR Training – no, you don’t need to don a helmet here, you simply go through a series of training exercises in a Holodeck-type environment.
Multi-player Bootcamp – here you will find real-world Arma vets willing to help out and train you in the ways of the world. Most people who do this are alright, so be nice to them and they will be nice back.
Watch YouTube vids – ARMA III is not a new game so there are countless amazing tutorials you can watch when you get a minute and really get a feel for what you will be coming up against.
Field manual – and when you are stuck, or just simply cannot remember a control, open the Field Manual from the main menu and you will get tips and control information as a refresher.

See you in country.
The post How to get started in Arma 3 in 2024 appeared first on ReadWrite.

Posted in Tech | Tagged | Comments Off on How to get started in Arma 3 in 2024

Anthropic launches $100 million AI fund with Menlo Ventures, ramping up competition with OpenAI

Anthropic and one of its biggest investors are teaming up to back early-stage startups, and get them using the AI company’s technology.

Posted in Tech | Tagged | Comments Off on Anthropic launches $100 million AI fund with Menlo Ventures, ramping up competition with OpenAI

Shaped raises $8M Series A and launches its self-serve recommendations and search service

Whether it’s an online marketplace, store, or social media platform, virtually every site today uses some kind of recommendation service to personalize its offerings. Shaped, which is announcing an $8 million seed funding round today, wants to make it easier for businesses of all sizes to combine the data they already have with large language […]
© 2024 TechCrunch. All rights reserved. For personal use only.

Posted in Tech | Tagged | Comments Off on Shaped raises $8M Series A and launches its self-serve recommendations and search service

Menlo Ventures and Anthropic team up on a $100M AI fund

Menlo Ventures and Anthropic are teaming up on a $100 million fund dubbed “the Anthology Fund” to invest in pre-seed and Series A AI startups.
© 2024 TechCrunch. All rights reserved. For personal use only.

Posted in Tech | Tagged | Comments Off on Menlo Ventures and Anthropic team up on a $100M AI fund

RealPage Says Rental Pricing Tech Is Misunderstood, but Landlords Aren’t So Sure

The software company has pushed back hard against claims that its algorithms helped make rent in the US too damn high. Property owners and managers aren’t entirely convinced.

Posted in Business | Tagged | Comments Off on RealPage Says Rental Pricing Tech Is Misunderstood, but Landlords Aren’t So Sure

Kandji raises another $100M for Apple device management as valuation rises to $850M

At a time when many startups have struggled to raise money and keep their heads above water, Kandji, an Apple device management platform, has been an exception. Founded in 2019, it has raced through its funding rounds like a precocious child, raising over $188 million along the way. Today it added to that total with […]
© 2024 TechCrunch. All rights reserved. For personal use only.

Posted in Tech | Tagged | Comments Off on Kandji raises another $100M for Apple device management as valuation rises to $850M

Matera raises $100M from Warburg Pincus to help the US catch up to Brazil in instant payments

To say that Pix, the instant payment system created by the Central Bank of Brazil, has been a resounding success is an understatement. With Pix, money moves directly between core banking systems of different financial institutions. Adoption has been widespread and ubiquitous. The country’s residents have the ability to even pay street vendors using the […]
© 2024 TechCrunch. All rights reserved. For personal use only.

Posted in Tech | Tagged | Comments Off on Matera raises $100M from Warburg Pincus to help the US catch up to Brazil in instant payments

Dynasty Warriors: Origins: Release date, platforms, new character, and more

Dynasty Warriors: Origins marks the tenth game in the series after a lengthy break since the last game.
Dynasty Warriors 9 came out in 2018 but it took until PlayStation’s State of Play 2024 event to hear a whisper of the next game in the series.
The tenth entry in the series is confirmed to be Dynasty Warriors: Origins and, from the looks of the trailer, it promises larger battles than ever before.
“When the original Dynasty Warriors debuted back in 1997, little did we know that 27 years later Koei Tecmo would be introducing an electrifying new entry into the series, ready to deliver Dynasty Warriors to the next generation of action gamers,” wrote Tomohiko Sho, Dynasty Warriors: Origins producer & Head of Omega Force at Koei Tecmo Games, in a PlayStation blog post announcing the upcoming game.
“Dynasty Warriors: Origins unleashes the largest armies ever seen in the series while also introducing a new hero to the exhilarating 1 vs. 1,000 action that made the franchise famous.”
Alongside the trailer, some sparse details are already known about the game, including a release window and some early details about gameplay and content. Read on to learn more about Dynasty Warriors: Origins and when to expect it.

When is the new Dynasty Warriors game expected to come out?
At the end of the trailer, Dynasty Warriors: Origins is revealed to be coming out some time in 2025.
Although an exact date has not yet been revealed, looking at game developer Koei Tecmo Games’ typical release schedule, we can likely expect it to come out in the first half of the year.
That also aligns with the fact that it was confirmed in May, leaving a long but appropriate time to build up anticipation.
A release at the end of 2025 might be too far removed from May 2024, proving a tricky task to maintain momentum for the long-awaited game, seven years on from the latest game in the series’ release.
What platforms will Dynasty Warriors: Origins be on?
The intense battlefield war game will be available to play on PC via Steam, Xbox Series X|S, and PlayStation 5.
You can already add it to your wishlist on all three of those gaming stores, in preparation for when pre-orders officially begin. This will mean that you’re notified whenever pre-orders start, the game is available to play, or if it goes on offer or is included in any bundles down the line.
Dynasty Warriors: Origins features and what to expect
Getting down to the nitty-gritty, there aren’t many finer details yet known about the game. Generally speaking, we should expect bigger and better battle scenes than ever.
Previous Dynasty Warriors games are beloved due to their 1 vs. 1000 combat and, even just judging from the early artwork, that trend is set to continue.
A key change is coming in who that ‘one’ will be, however. For the first time, Dynasty Warriors: Origins will debut an original character.
“We will depict the chaos of the Three Kingdoms from the eyes of a ‘nameless hero’,” wrote Tomohiko Sho. “Play through the historical tale of war through the eyes of our new protagonist, showcasing the vast land of China and its timeless soldiers and generals like never before! ”
We already know what this “nameless hero” looks like, both in combat standing against a huge swathe of enemies and from the front in some dramatic early images. They look every inch a warrior, with a huge sword strapped across their back, and dark hair sweeping in front of their eyes.

Usually, Dynasty Warriors features real figures from history and that’s likely still the case for characters the player meets. However, this is the first time the playable character will be a ‘nobody’, set in the Three Kingdoms era of Chinese history.
This person is the focal point of the trailer, which could suggest other characters will not be playable. It’s worth noting we’re still in the early days of the developers promoting this game, meaning more information could come out about who this “hero” is or what other playable characters could feature.
Unlike some earlier Dynasty Warriors games, Origins is geared towards modern, powerful consoles. That means we can also likely expect a major graphics upgrade. With more power comes the possibility for larger and more detailed battles. Although all we’ve seen in the trailer so far is cinematic, rather than grounded in gameplay, those promises made by Tomohiko Sho for “the largest armies ever seen in the series” seem ready to be fulfilled.
Presumably, this will be matched with new special moves and attacks to help face down those larger armies. With Dynasty Warriors 9 scoring just 66 on Metacritic, there’s still hope from fans that the tenth entry in the franchise will return the series to its former popularity.
Featured image: Koei Tecmo Games
The post Dynasty Warriors: Origins: Release date, platforms, new character, and more appeared first on ReadWrite.

Posted in Tech | Tagged | Comments Off on Dynasty Warriors: Origins: Release date, platforms, new character, and more

Baldur’s Gate devs still finding stuff to patch and add to the game almost a year on as another big update lands

Have you been playing Baldur’s Gate 3 for the last year? Quite possibly. Do you think you have seen all there is to see? Probably not. That hasn’t stopped Larian’s tireless background work on its magnum opus and landing right now is Patch 7 for one of the best games of all time. Boot up your game and start it downloading while you read this because it is not a small one.
We are now mainly at the stage where Larian is refining and polishing its already gleaming treasure. Here we get a more customizable hot bar and a reworked UI, borne out of the devs playing the game for thousands of hours and working out how to make the system even better.
Patch 7 also brings us a new Barbarian class, goblin-tossing (no!), and cinematic improvements to over 700 in-game events. Due to popular demand from players, even Shadowheart’s ponytail now moves according to the laws of physics.
It’s great when we get to the stage when devs aren’t merely panic-fixing bugs but having fun and making the game as perfect as they always wanted to be, were time constraints are not a thing.
Here are the Patch 7 notes anyway, well, the best bits, and if you have time to read the lot then you can check out the post here.
Baldur’s Gate Patch 7 Highlghts

Added the Barbarian class with two new subclasses – Berserker and Wildheart.
Berserker: Grow your Rage into a relentless frenzy and gain the ability to deal additional damage in the heat of battle. When you are filled with Rage, you can use improvised weapons as a bonus action to do extra damage.
Wildheart: Draw from the power of your Bestial Heart and wield ferocious combat abilities inspired by the eagle, elk, tiger, bear, or wolf. As a Wildheart Barbarian, you can flaunt unique facial piercings based on which animal you choose to guide you.
Overhauled the HUD UI. We are continually refining and improving all of these new features, but we’re excited for you to try them out!
Designed a brand new hotbar to better help you explore all the options and features your characters have to offer. The hotbar, now more intuitive and less cluttered, allows you to thematically collect common actions, class-specific actions, and spells and items into ‘Decks’. We’re also working on ‘Custom Decks’, which allow you to fully customise your hotbar tabs – you can dip your toes into this feature through the custom deck we’ve made available. The new hotbar also allows for resource-based filtering, especially useful in combat.
Introduced brand new Character Sheet and Party Panel views, which combine the old Equipment, Inventory, and Stats panels. You can now continue to play while you have these open and move them around the screen as needed.
Added extensive quality-of-life search filters for items, weapons, and abilities.
Updated the Turn Order UI to appear at the top-centre of the screen and allow for scrolling.
Added a Party Management panel (and an associated tooltip) below the party member portraits that includes toggles for Group Mode and Group Sneak.
Vertically aligned the party member portraits.
The minimap is now a circle – the most noble shape.
Added new melee combat options.
Thrown weapons: You can now throw a new class of weapons from a distance. Thrown Weapons like Daggers, Javelins, Handaxes, and Spears do damage based on their Damage stats rather than their weight. Barbarians will begin the game with two Handaxes in addition to their primary Greataxe weapon.
Improvised weapons: You can now attack by using furniture, instruments, animals, limbs, and NPCs as Improvised Melee Weapons.
Expanded throwing: You can now throw objects or characters that weigh up to three times your Strength ability score. The range of the throw scales based on your Strength and the object’s weight. Rile enemies up by throwing a badger at them or yeet a goblin to test their aerodynamics.
Placed 24 new hand-crafted Magical Loot items throughout the world. Seek out the Hamarhraft – an Uncommon Maul that deals 1d4 Thunder damage within a 10ft radius upon landing after a Jump. Or find a pair of Linebreaker Boots and gain +1 melee damage for one turn after a Dash.
Implemented a new ‘Room Portal’ system, which conceals the details of characters and objects in closed-off or unexplored rooms. This brings more surprise and tension to exploration.
Added new music.
Added a new live orchestral suite to the Character Creation playlist.
Added new ambient pieces to Grymforge.
Added a new piece to the main Camp.
Added brand new spell-casting animations that are tailored to each spell-casting class, giving each class a unique look.
Improved the detection of light and dark areas.
You are now less likely to miss during combat in lit regions.
Your ability to hide from NPCs is now more accurately affected by how dark it is.
Improved how Darkvision is visualised: characters with Darkvision can now see in the dark via a cone of vision.
Improved cinematic pacing and visuals.
Refined animations and cameras across nearly 700 cutscenes.
Implemented over 400 new animations.
Improved animal and creature animations across over 200 interactive dialogues.
Added Barbarian reactivity to interactive dialogues.
Re-recorded and remastered portions of the narrator’s voice-over audio.
And the update we’ve all been waiting for: we’ve improved the chicken wing flap SFX and enhanced the VO for nervous squawking to bring you a truly authentic depiction of chicken anxiety.

The post Baldur’s Gate devs still finding stuff to patch and add to the game almost a year on as another big update lands appeared first on ReadWrite.

Posted in Tech | Tagged | Comments Off on Baldur’s Gate devs still finding stuff to patch and add to the game almost a year on as another big update lands

Google Pixel 9 Pro and XL tipped to boast 50MP selfie cam

Lights, camera, action. If you are interested in picking up a new Google Pixel 9 Pro, or 9 Pro XL, your selfie game is about to be significantly enhanced. 
A report has indicated both models will receive a massive upgrade on the camera deck and in particular, will possess 50-megapixel autofocusing selfie cameras. 
After leaked marketing materials surfaced, further details have been shared on the composition of the cameras on the flagship smartphones, ahead of the official release at Google’s hardware event on August 13.
Sony’s IMX858 50MP image sensors have been tipped to be included on the selfie camera as well as the rear-facing ultrawide and telephoto cams, while the primary rear camera could contain a 50 MP sensor from Samsung. 
In a video posted to TikTok, as below, you can get an indication of the quality of the Pixel 9 Pro, with a similar 30x super-resolution zoom as featured on the Pixel 7 and 8. 
 

@pixo_unpacking
Google Pixel 9 Pro XL – Camera Test. Max zoom #pixophone #GooglePixel9 #GooglePixel9ProXL #GooglePixel9Pro #GooglePixel #Google #GooglePixel9vsGooglePixel9ProXL
♬ оригінальний звук – pixo_unpacking

What cameras will the other Pixel 9 range contain?
Among the other upcoming phones in the Pixel 9 series, the leaked information suggested more camera details. 
The Pixel 9 entry device is said to have a limited 10.5MP autofocus selfie camera which represents progress on the Pixel 8 (no autofocus) as much as it is left in the shadow of the 50MP Pro models.
On the Pixel 9 device, the two-camera function could host the same 50MP Samsung main camera sensor and the Sony ultrawide sensor but it will not have the telephoto lens.
Other information has suggested the Pixel Fold 2 will only gain slight improvements to its camera functions, while Google is said to be working on 8K video encoding at 30 frames per second, but it is not yet known when this capability will be ready and which Pixel smartphones will support it. 
The upcoming, much-awaited Google Pixel 9 showcase will reveal all.
Image credit: Via Ideogram
The post Google Pixel 9 Pro and XL tipped to boast 50MP selfie cam appeared first on ReadWrite.

Posted in Tech | Tagged | Comments Off on Google Pixel 9 Pro and XL tipped to boast 50MP selfie cam