Asia’s biggest casino gambling nation revealed

Asia-Pacific’s biggest casino gambling nations have been revealed in a twenty-country report.
Insider Monkey led the hunt for the largest gambling names in the Asia-Pacific region, with one nation topping the staking charts. Data provided by market research company Mordor Intelligence fuelled the findings.
Asian-Pacific gambling charts revealed
The Philipines topped the size charts with 76 registered casinos and a massive tourism-centered 66 casino hotels. Cambodia followed swiftly behind with 52 casinos and 17 resort hotels that offered gambling.
Macau, sees 30 million highrollers enter their locations each year. The small country boasts 47 casinos, and 56 hotel premises allow travelers to stake while staying. Macau is the historic center of the gambling world and has been heavily featured in pop culture, such as James Bond’s The Man With the Golden Gun (1974) and Skyfall (2012).
Vietnam slid into fourth place with 40 casinos and 29 casino hotels. The Grand Ho Tram is the largest place to bet in the region, with over 100,000 square feet of five-star staking space.
South Korea came in fifth with 32 casinos and 31 hotel-casino locations. The region first offered gambling in Incheon Olympos Hotel Casino in 1962.
Tourism is a key source of Asia-Pacific income
Resorts are generally built in the region in the same mold as mega-malls, which offer stores, restaurants, and a hotel-casino as standard for tourism opportunities.
The five market leaders in the region for casino gambling are Sands China, Galaxy Entertainment, Wynn Macau, SJM, and Melco.
Since the development of more digital and online sources, the gambling world in Asia has grown to the point where an average of $90 billion is taken in annually.
According to the Mordor Intelligence report, this figure is projected to rise to $150 billion by 2029. The report also highlights that 71.6% of gamblers in the Asia-Pacific region prefer online avenues to place bets.
This can be attributed to the COVID-19 pandemic, which devastated tourism in the leading nations in the Asian gambling world. However, this propelled digital and mobile gaming to become the favored alternative.
Image: Pixlr.
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Nintendo plans to stockpile Switch 2 consoles to avoid scalping issue

To avoid issues of resellers profiting from Nintendo Switch 2 stock delays, the company is planning to ramp up stock when the console is released.
Since the first Switch console launched back in 2017, the console has faced issues of low stock, both on its initial release and during the chip shortage during the pandemic in 2020. Nintendo is determined not to have the same issues with the launch of the Switch 2, to avoid scalpers from selling on consoles at inflated prices.
IGN reports that Nintendo has told investors during a Q&A that avoiding resellers is a priority for them. Nintendo President Shuntaro Furukawa stated that the goal is to produce enough Switch 2 consoles so that resellers won’t have the market power to control prices, as they have done before.
“As a measure against resale, we believe that the most important thing is to produce a sufficient number of units to meet customer demand, and this approach has not changed since last year,” Furukawa said. “In addition, we are considering whether we can take any measures within the scope of legal restrictions, taking into account circumstances of each region.”
When will the Nintendo Switch 2 come out?
Nintendo is yet to confirm even a vague release window for the Switch 2 but, during the same investors’ meeting, it was revealed that the company has not included the follow-up console in its sales forecasts for this year, keeping the release either as a surprise this year or confirming that it will come out next year.
Indeed, that’s in line with the consensus from leakers and rumors that point to a release in the first quarter of 2025, with a reveal promised this fiscal year. Nintendo has a history of surprise drops, as with the shock reveal of the OLED Switch in 2021, so keeping details like these private is par for the course for the tech company.
Featured image: Unsplash
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Resident Evil 9 confirmed: here’s what we know

Resident Evil 9 is coming. The game’s creator Capcom has officially confirmed it’s in development.
Koshi Nakanishi, the director of Resident Evil 7, announced the news at the Capcom NEXT Summer 2024 showcase.
He was tight-lipped on the details, but even confirming a new title in the Resident Evil (RE) series is enough to excite fans.
Resident Evil 9 is officially in the works
Nakanishi featured heavily throughout the YouTube announcement of games coming from Capcom as part of the NEXT Summer 2024 display.
Fans of the horror series will be delighted that Nakanishi will helm the fright-inducing game. He said, “We are making a new Resident Evil. It was really difficult to figure out after (RE) 7.”

As we reported, Resident Evil 7’s change in tone and perspective has been a total win for Capcom, topping the sales charts alongside Resident Evil Village years after its release. The seminal horror titles altered the classic over-the-shoulder view to one more personal to keep the fear factor high.
The director behind Resident Evil 7 was honest about the development cycle before the change to a first-person shooter (FPS) view. Saying, “The classic Resident Evil was, well, if I’m being honest as a brand, we were off track. The action element had been expanded, and fans reacted much more negatively than expected. In the end, an RE game has to be scary.”
Fan feedback shaped the change to FPS perspective
He commented on the impact that fan feedback had on the development change to the now-expected FPS: “The general consensus from the fans was that a Resident Evil game should scare the hell out of you. I played Resident Evil from the beginning, and those early games were terrifying. I was excited to try and make Resident Evil 7 into a game that would live up to the RE name.”
“To make a fear-focused resident evil, many elements had to be reevaluated from scratch. Like the game setting, the characters, and the game system. Anything that didn’t induce fear had to change; sometimes we threw the whole thing (idea) out.”
He spoke about how distance and perspective could create a whole new level of fear-inducing scares. The director said, “When you view the world from a safe distance behind a character, it’s not as immersive and frightening. It’s not up close and personal, and that is what we were trying to accomplish.”
The Capcom man couldn’t disclose the specifics of the new terror title in the works but was stoic in his parting statement to RE fans.
Nakanishi concluded, “But I found it (the new RE), and to be honest, it feels substantial. I can’t share any details yet, but I hope you are excited about the day I can.”
Image: Capcom.
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Polestar Is Bracing for the EV Tariff Wars. It May Not Emerge Unscathed

The carmaker says that China tariffs will impact its core product, the Polestar 2, amid growing financial pressure.

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News outlets are accusing Perplexity of plagiarism and unethical web scraping

In the age of generative AI, when chatbots can provide detailed answers to questions based on content pulled from the internet, the line between fair use and plagiarism, and between routine web scraping and unethical summarization, is a thin one.  Perplexity AI is a startup that combines a search engine with a large language model […]
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In Ukraine War, A.I. Begins Ushering In an Age of Killer Robots

Driven by the war with Russia, many Ukrainian companies are working on a major leap forward in the weaponization of consumer technology.

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Elon Musk’s Politics May Be Pushing Some Buyers Away From Tesla

The Tesla chief executive’s polarizing statements have alienated some potential customers and may be partly responsible for a recent slump in sales.

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Figma disables its AI design feature that appeared to be ripping off Apple’s Weather app

Figma CEO Dylan Field says the company will temporarily disable its “Make Design” AI feature that was said to be ripping off the designs of Apple’s own Weather app. The problem was first spotted by Andy Allen, the founder of NotBoring Software, which makes a suite of apps that includes a popular, skinnable Weather app […]
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Computing and shielding startups join forces to put AI-capable chips in space

Sophisticated spacecraft often run on shockingly outdated computing systems: consider that the Perseverance rover runs on a PowerPC 750, the processor famous for running on iMacs in the late 1990s.  San Francisco-based Aethero is aiming to bring more powerful computing systems to orbit, and their first payload launches this month on SpaceX’s Transporter-11 rideshare mission. […]
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The First Descendant Twitch Drops: How to get, rewards, and more

As with many game launches in recent times, developers strike partnerships with streaming platforms like Twitch in order to give back to those who want to watch a bit of gameplay before diving in themselves.
The First Descendant falls in line with the trend, offering Twitch Drops for everyone who is able to claim them.
Below, we’ll take you through how to get The First Descendant Twitch Drops, what rewards are on offer, and any other relevant information we can give.
How to get The First Descendant Twitch Drops
In order to secure The First Descendant Twitch Drops, you must link your Twitch and Nexon accounts via this link and watch a streamer in The First Descendant category for varying amounts of time, depending on how many rewards you want.
There are five Twitch Drop rewards available in the first batch and you’ll need to watch for a total of 120 minutes in order to get them all.
These rewards are available between Tuesday July 2, 2024 – Monday July 29, 2024, so get to watching some of your favorite streamers now before it is too late.
What are The First Descendant Twitch Drop rewards?
As previously mentioned, there are five different Twitch Drop rewards you can secure, each requiring different watch times.
Here is a full breakdown of each:

Watch for 15 minutes – “Delicious Pizza” Chest Attachment
Watch for 30 minutes – 15,000 Gold & 1,500 Kuiper Shards
Watch for 60 minutes – “Gloomy” Emote
Watch for 90 minutes – “Twitch Color” Paints
Watch for 120 minutes – “X-Ray” Back Attachment

Most of these Drops are cosmetics, allowing you to kit out Descendants such as Bunny, giving her a whole new look.
The First Descendant Twitch Drops not working explained
If you’ve racked up enough time watching The First Descendant on Twitch and claimed your rewards, they should be available for you in-game.
However, many players are finding out that their rewards are simply not there.
Don’t fret though, you do have those rewards but at this current time, there appears to be a delay in-game, causing them to not show up. This is a similar issue when purchasing items from the store also, so maybe avoid doing that too.
As for when this will be fixed, we’re unsure. But, when it is all sorted, you’ll be able to see those Twitch Drops ASAP.
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